THE WINDOWS
WON’T HOLD.
Repair the barriers and buy yourself a little time. The horde keeps finding a way in.
EST. 1959 · LAST STOP, SOMEWHERE USA
NO SIGNALTHE LAST BUS ISN’T COMING.
The neon still burns.
The dead don’t stay down.
See how long you can.
01 / SURVIVE THE ROADSIDE
TOP-DOWN 2D
BUILT FOR YOUR THUMBS
A diner. A gas station. A bus that never arrives. And something moving beyond the light.
Nightfall drops you into a mysterious 1950s roadside, with a pistol, finite ammunition and another round to survive. Move, aim and make the next shot count.
No accounts. No advertisements. No Internet connection needed to play. Just you, the windows, and whatever’s coming through them.
THE RULES AFTER DARK
THREE THINGS TO REMEMBERRepair the barriers and buy yourself a little time. The horde keeps finding a way in.
Earn your cash, build a two-weapon loadout and transform your favorite gun through two upgrade tiers.
Collect temporary bonuses, pick your beverages and prepare one more opportunity to get back up.
02 / PLACES THAT STAY WITH YOU
DIFFERENT STREETS.Cold neon, cracked asphalt and the glow of a lonely diner. Something familiar, until it isn’t.
Colonial streets, candlelit ofrendas and a celebration that carries on well after the living go home.
Screenshots are rendered in the actual game using staged demonstration states. Development build; visuals may evolve.
03 / BEHIND THE NIGHT
An original world. A personal project.
A lot of “one more thing.”
Nightfall brings together my interest in game development, atmosphere and the small details that make a game feel right—from readable mobile controls to a horde that knows how to find you.
Built in Godot, with original artwork and audio, and designed around a simple idea: a complete single-player experience that stays on your device.
SAY HELLOANDROID RELEASE IN PREPARATION
Nightfall is free and in development.
The Google Play release is being prepared.
Check back here for availability.